nope
How... uncapturing.
And also thoroughly confusing.
Not to mention the unclean and random lines everywhere.
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nope
How... uncapturing.
And also thoroughly confusing.
Not to mention the unclean and random lines everywhere.
I don't see how this is even playable.
:3c
I really liked this. The stuff they said really sounded right.
Never ignore details.
mouse.hide();
drawn cursor.x/y = mouse.x/y + cursor.width/height
And please don't say that you're 14 and that this is your first game. I'm 15. If you want to see my first flash game, go to my profile.
I like making games and the easiest way to distribute them would be flash. XNA is too large and Java is (at least to me) unreliable.
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Joined on 3/31/11